Have you seen this video on YouTube??
Yesterday the Fed Ex man dropped off a package that I have been expecting -- it contained the Logitech Revue unit that I am supposed to review as it is one of the feature gadgets in this year's Gadgets and Gifts for Gamers feature piece.
If you do not know it, the Revue is a device that turns your TV in to a fully net-connected web and media browser as well as providing access to Google TV, and other online TV content. One of its stand-out features is that it really displays YouTube videos well.
I have to admit that I was not expecting much -- I remember WebTV and while that may be old tech, it left me with a very hard to defeat opinion that TV's do not make good web surfing interfaces. OK, so I have to change that opinion now, because the Revue is the bomb! It is not just amazing, it is -- combined with its keyboard with touch pad interface -- simply amazing. I fully expect to see these as standard equipment in hotels all over the world by this time next year, that is all I am saying.
Back to my story -- so I set it up, patched it, and used the Revue for a few hours yesterday, just to put it through the basic paces, and a random search of videos turned this up:
Every now and then I come upon a video on YouTube that causes me to go glassy-eyed and sort of all hit with a hammer stunned -- not so much that someone thought of it, but that they made it in the first place. This is one of those videos. It is so self-depreciating for the bloke that made it, and at the same time so funny, that I feel bad and amused at the same time. Conflicting feelings aside, you really need to watch this one...
This blog is a fusion of personal, work, and professional subjects taking the form of conversations that we might have had -- hence the name -- on so wide a variety of topics that it defies description.
Saturday, November 27, 2010
Wednesday, November 24, 2010
. . . Fall Feelings
I woke this morning to the sound of the wind blowing against the side of the house, rattling the screen just enough so that I was able to identify the sound, reminding me that it is once again time to pull down all of the screens and store them in the shed, and put up the storm windows that will add a layer of glass and air between the inside and the outside. There was a chill in the room... I was going to need to turn the heat on.
That was the thought floating in my head when I realized from the number of warm lumps pressed against me that, at some time in the night, my dog Calvin and our three cats, Pixel, Midnight, and Lightning, had joined me on the bed.
They were each curled up in their own special way, reluctant to be disturbed in their warm furry sleepy goodness. Commander Calvin had burrowed under the covers and had assumed his "I am a doughnut!" shape pressed against the backs of my knees, while Pixel (a 19 year old American Shorthair cat) had somehow managed to position himself between my pillow and shoulder, partially covered by a fold of the down comforter.
The two sisters, Midnight and Lightning, occupied the end of the bed by my feet, and were curled up together for shared warmth -- an unusual position for them as they are more cat-like in their aloof haughty ways. They must have really been cold to share the same few cubic feet with Commander Calvin willingly...
Clearly sensing that I was now awake, Calvin emerged from under the covers, the still-sealed package of Jack Links Premium Cut Teriyaki Beef Jerky chunks in his mouth. After he negotiated the cat pile he made his way to my pillow and dropped the package in my chest, clearly saying: "Oh good, you are awake now. Would you mind terribly opening this package? There are treats inside and I want them."
At this point Pixel noticed the package too -- though the jerky really is treats for Calvin, our dean of all things Cat is not above having a taste or two when he can, and this morning he decided that was a good idea. As I struggled with the package, which was wet and slippery from someones drooling on it all night -- it was with the insistent thwap-thwap-thwap of a tail smacking me on the arm, and a dachshund nose pushing my fingers this way and that, you know, to "help" me in getting it open.
Pixel stretched in this amazing transformation move that somehow makes him twice as long as he normally is, paws stretched in every direction, big yawn, blink, yawn, blink, then an inquisitive "Bleeerrtt?" which roughly translated means "Why is this taking so long?!"
I get the package open and give them each a piece of jerky, and they happily munch, the distinctive aroma of the teriyaki making me think about a Burrito Supreme from Taco Bell, but as we do not have a Taco Bell conveniently nearby it will have to remain simply thought. The girls are ignoring us -- they do not want jerky, they want my wife to wake up, and until that happens they are content to stay right where they are, curled into a warm pile of cat.
Suddenly the bump on the other side of the bed moves, and it is as if time suddenly freezes. Four sets of animal eyes lock onto that motion, as I become a thing to be ignored. I can actually hear the mental telepathy based conversation between them...
"She is awake?"
"I believe that she is!"
"Oh most excellent! The life giver will present us with feasts. The smelly one has served its purpose!"
They move as one to the other side of the bed and begin prodding, poking, and making friendly noises to the lump.
"Good morning!" my wife says.
"Indeed it is," I agree.
That was the thought floating in my head when I realized from the number of warm lumps pressed against me that, at some time in the night, my dog Calvin and our three cats, Pixel, Midnight, and Lightning, had joined me on the bed.
They were each curled up in their own special way, reluctant to be disturbed in their warm furry sleepy goodness. Commander Calvin had burrowed under the covers and had assumed his "I am a doughnut!" shape pressed against the backs of my knees, while Pixel (a 19 year old American Shorthair cat) had somehow managed to position himself between my pillow and shoulder, partially covered by a fold of the down comforter.
The two sisters, Midnight and Lightning, occupied the end of the bed by my feet, and were curled up together for shared warmth -- an unusual position for them as they are more cat-like in their aloof haughty ways. They must have really been cold to share the same few cubic feet with Commander Calvin willingly...
Clearly sensing that I was now awake, Calvin emerged from under the covers, the still-sealed package of Jack Links Premium Cut Teriyaki Beef Jerky chunks in his mouth. After he negotiated the cat pile he made his way to my pillow and dropped the package in my chest, clearly saying: "Oh good, you are awake now. Would you mind terribly opening this package? There are treats inside and I want them."
At this point Pixel noticed the package too -- though the jerky really is treats for Calvin, our dean of all things Cat is not above having a taste or two when he can, and this morning he decided that was a good idea. As I struggled with the package, which was wet and slippery from someones drooling on it all night -- it was with the insistent thwap-thwap-thwap of a tail smacking me on the arm, and a dachshund nose pushing my fingers this way and that, you know, to "help" me in getting it open.
Pixel stretched in this amazing transformation move that somehow makes him twice as long as he normally is, paws stretched in every direction, big yawn, blink, yawn, blink, then an inquisitive "Bleeerrtt?" which roughly translated means "Why is this taking so long?!"
I get the package open and give them each a piece of jerky, and they happily munch, the distinctive aroma of the teriyaki making me think about a Burrito Supreme from Taco Bell, but as we do not have a Taco Bell conveniently nearby it will have to remain simply thought. The girls are ignoring us -- they do not want jerky, they want my wife to wake up, and until that happens they are content to stay right where they are, curled into a warm pile of cat.
Suddenly the bump on the other side of the bed moves, and it is as if time suddenly freezes. Four sets of animal eyes lock onto that motion, as I become a thing to be ignored. I can actually hear the mental telepathy based conversation between them...
"She is awake?"
"I believe that she is!"
"Oh most excellent! The life giver will present us with feasts. The smelly one has served its purpose!"
They move as one to the other side of the bed and begin prodding, poking, and making friendly noises to the lump.
"Good morning!" my wife says.
"Indeed it is," I agree.
Monday, November 22, 2010
. . . Fallout: New Vegas
One of the strange aspects of playing Fallout 3 was the way it made you feel nostalgic for an era that came and went long before you were born. I do not know how the developers managed to do that, but they did it in spades.
Even allowing for the fact that as a child of the 70's (OK technically I am not really a child of the 70's because I was one of those kids who was sort of half-in the 70's half-in the 80's, but I was there man, I remember the 70's) there is a tacit connection to the era of the 1950's. What am I talking about? Well, there is an established trend in our culture with respect to fashion, TV, and to a lesser extent, cinema, that looks back 20 years.
In the 00's the 80's were the nostalgic era -- though having lived in that era I have to wonder about how the writers of TV shows chose to reflect upon that decade. Of course they focused upon the Breakfast Club stereotype, but the truth is that the 80's was a cold and vicious decade that is best summarized by one word: Greed. But I am getting off-track here.
In the 1970's the era of nostalgia was the 1950's, which goes a long way towards explaining why Happy Days and Lavern and Shirley were major hits on TV, why retro TV was Andy Griffin and The Honeymooners, and why a number of 50's staples in the comic book world made a reappearance. Suffice it to say that the adult TV watching generation at whom this nostalgia was targeted got to see the best parts of an era that otherwise can be defined by one word: Fear.
The developers who created Fallout 3 dialed right into that vibe and then nailed it like a Malibu surfer on a glassy 5 foot noon-thirty swell on an otherwise flat day. In the process of building the atmosphere they picked iconic music, images, and perhaps more significant, cultural fears and combined them into horror entertainment.
Fallout: New Vegas takes this perfect combination of elements and doubles its impact, its effect, and its ability to haunt you long after you turned the power on your console off and try to do other life-related things. It does not help that anytime a song from the 50's pops up on the radio or TV you are reminded of the game, practically everything reminds you of the game! Spooky.
It started slow but...
When I first slotted the game it started slow, but very quickly ramped up the tension when I found myself being executed by a gunshot to the face. Not the best way to begin your day, clearly, and yet there you have it. I would not want it any other way.
Now to be fair, a bullet in the face is not always fatal -- even in real life -- but you would think that a bullet in the face followed by being buried in a not-so-shallow grave would prove to be a fatal combination, and yet... Not so much.
Let me be candid here -- having you "lose" your memory as a result of your injury is a slick way to handle the start of this epic adventure. Bear in mind that last game we began by being born, and then observing some of the character shaping events of your young life before jumping in at adolescence and taking over, but then in the last game we were born and raised in a Vault, and that is not the case this time around because -- this is so cool -- the area of the country we were born in was not so badly ravaged as the east coast was by the nuclear war!
Now that is not to say that the Great War did not have any impact at all -- it did, whoa baby! Having traveled through that part of the country, and even on those roads, through those towns, it is painfully clear to me just how destructive the war was on the region, and yet once you get past the rubble of the urban landscape and reach the center of what used to be the casino district -- or as the locals refer to it, the Strip -- you are left with a very vivid and clear impression that you are in Las Vegas!
That is really as far as I have gotten in the game at this point. I am getting over a very bad bit of illness -- about a week of which I was not in my right mind -- so you should probably take that into consideration as far as my warm and fuzzy feelings about the game go. Still, fever or not, I am impressed!
This promises to be a long and interesting journey.
Even allowing for the fact that as a child of the 70's (OK technically I am not really a child of the 70's because I was one of those kids who was sort of half-in the 70's half-in the 80's, but I was there man, I remember the 70's) there is a tacit connection to the era of the 1950's. What am I talking about? Well, there is an established trend in our culture with respect to fashion, TV, and to a lesser extent, cinema, that looks back 20 years.
In the 00's the 80's were the nostalgic era -- though having lived in that era I have to wonder about how the writers of TV shows chose to reflect upon that decade. Of course they focused upon the Breakfast Club stereotype, but the truth is that the 80's was a cold and vicious decade that is best summarized by one word: Greed. But I am getting off-track here.
In the 1970's the era of nostalgia was the 1950's, which goes a long way towards explaining why Happy Days and Lavern and Shirley were major hits on TV, why retro TV was Andy Griffin and The Honeymooners, and why a number of 50's staples in the comic book world made a reappearance. Suffice it to say that the adult TV watching generation at whom this nostalgia was targeted got to see the best parts of an era that otherwise can be defined by one word: Fear.
The developers who created Fallout 3 dialed right into that vibe and then nailed it like a Malibu surfer on a glassy 5 foot noon-thirty swell on an otherwise flat day. In the process of building the atmosphere they picked iconic music, images, and perhaps more significant, cultural fears and combined them into horror entertainment.
Fallout: New Vegas takes this perfect combination of elements and doubles its impact, its effect, and its ability to haunt you long after you turned the power on your console off and try to do other life-related things. It does not help that anytime a song from the 50's pops up on the radio or TV you are reminded of the game, practically everything reminds you of the game! Spooky.
It started slow but...
When I first slotted the game it started slow, but very quickly ramped up the tension when I found myself being executed by a gunshot to the face. Not the best way to begin your day, clearly, and yet there you have it. I would not want it any other way.
Now to be fair, a bullet in the face is not always fatal -- even in real life -- but you would think that a bullet in the face followed by being buried in a not-so-shallow grave would prove to be a fatal combination, and yet... Not so much.
Let me be candid here -- having you "lose" your memory as a result of your injury is a slick way to handle the start of this epic adventure. Bear in mind that last game we began by being born, and then observing some of the character shaping events of your young life before jumping in at adolescence and taking over, but then in the last game we were born and raised in a Vault, and that is not the case this time around because -- this is so cool -- the area of the country we were born in was not so badly ravaged as the east coast was by the nuclear war!
Now that is not to say that the Great War did not have any impact at all -- it did, whoa baby! Having traveled through that part of the country, and even on those roads, through those towns, it is painfully clear to me just how destructive the war was on the region, and yet once you get past the rubble of the urban landscape and reach the center of what used to be the casino district -- or as the locals refer to it, the Strip -- you are left with a very vivid and clear impression that you are in Las Vegas!
That is really as far as I have gotten in the game at this point. I am getting over a very bad bit of illness -- about a week of which I was not in my right mind -- so you should probably take that into consideration as far as my warm and fuzzy feelings about the game go. Still, fever or not, I am impressed!
This promises to be a long and interesting journey.
- - - - -
Standard Disclaimer: No ghouls or mutant were harmed in the filming of this video game.
Labels:
Fallout,
Fallout 3,
Fallout New Vegas,
RPG,
Video Games
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